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|Title:||Playing Connect6 With Threat Space Search And Temporal Difference Learning|
|Abstract:||In this paper we combine threat space search (TSS) and temporal difference (TD) learning to create three bots for the board game Connect6. By using TD learning to train a novel evaluation function based on a neural network, our best bot, Bryony, performs better than 89% of all Connect6 players on the board game website Little Golem (littlegolem.net).|
|Type of Material:||Princeton University Senior Theses|
|Appears in Collections:||Mathematics, 1934-2021|
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