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Please use this identifier to cite or link to this item: http://arks.princeton.edu/ark:/88435/dsp01ng451m54t
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dc.contributor.advisorConley, Dalton
dc.contributor.authorMills, Taylor
dc.date.accessioned2020-10-01T15:51:07Z-
dc.date.available2020-10-01T15:51:07Z-
dc.date.created2020-05-01
dc.date.issued2020-10-01-
dc.identifier.urihttp://arks.princeton.edu/ark:/88435/dsp01ng451m54t-
dc.description.abstractThe consequences of violence in video games, television shows, films, and books are explored by psychologists and sociologists at length, but the expansion of the true crime genre leaves much to be explored. In this study, I investigate the consequences of growing consumption of true crime media and the unique challenges this genre poses. Does a framing of truth in violent media increase aggression or fear? Using Amazon Mechanical Turk, half of the study participants were assigned a passage framed as being true, the other half a passage framed as fictional, all participants then answered a questionnaire measuring aggression, fear, demographics, and true crime consumption. Findings suggest that aggression and fear did not increase with a truth framework, suggesting that the framing of the genre is less important than the content itself. Some groups, however, were particularly vulnerable to the effects of the framing, suggesting further research.
dc.format.mimetypeapplication/pdf
dc.language.isoen
dc.titleA MURDEROUS LUST: THE CONSEQUENCES OF SOCIETY’S EMERGING OBSESSION WITH TRUE CRIME AND VIOLENT MEDIA
dc.typePrinceton University Senior Theses
pu.date.classyear2020
pu.departmentSociology
pu.pdf.coverpageSeniorThesisCoverPage
pu.contributor.authorid961277324
pu.certificateProgram in Gender and Sexuality Studies
Appears in Collections:Sociology, 1954-2023

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