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Title: 3D Audio Environment Composition and Exploration
Authors: Albanell, Juan Bosco Flores
Advisors: Ramadge, Peter
Department: Electrical Engineering
Class Year: 2015
Abstract: The lack of dynamics in current music was the motivation behind this project, in which we have taken sound and linked it to specific geographic and temporal spaces. We developed a web composition tool that allows you to design immersive 3D sound environments that can then be explored using a mobile app that tracks the user’s location and orientation. Compositions are created by placing sound sources in a navigable map and then setting up connections and triggers that are determined by a combination of the user’s position and randomization. The audio can be manipulated using traditional sound-mixing methods such as pitch alteration and filtering, as well as location-based functions such as directionality and acoustic space convolution. This highly customisable composition tool results in a more dynamic and immersive listening experience. While music was the source of inspiration, we envision this becoming more than just a music tool in the future, with potential uses in virtual reality design, tourism and navigation aid.
Extent: 81 pages
Type of Material: Princeton University Senior Theses
Language: en_US
Appears in Collections:Electrical Engineering, 1932-2016

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