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Please use this identifier to cite or link to this item: http://arks.princeton.edu/ark:/88435/dsp01xp68kk50z
Title: 2D Game Engine
Authors: Maranje, Frank
Advisors: Valavi, Hossein
Department: Electrical and Computer Engineering
Class Year: 2023
Abstract: The goal of this project is to create and document a 2D game engine along with a fully functional demo project and custom hardware for running and playing. This undertaking is a great approach to delve into C++ and greatly expand my knowledge base and skill set in the programming language. As an aside, this project is also practical at gaining experience in production of a product with a tight budget and the outsourcing of peripheral work & tasks (the commissioning of game assets.) The creation of this project was intended to provide a solution to creating games without relying on other proprietary applications, which can be limiting and potentially expensive. The project also served as a good central portfolio item that resulted in my recently having landed a job as a software engineer.
URI: http://arks.princeton.edu/ark:/88435/dsp01xp68kk50z
Type of Material: Princeton University Senior Theses
Language: en
Appears in Collections:Electrical and Computer Engineering, 1932-2024

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